![]() ![]() The Instantiate method instantiates a new scene from a scene template. Tuple SceneTemplate.Instantiate(SceneTemplateAsset sceneTemplate, bool loadAdditively, string newSceneOutputPath = null) To create a new scene from a C# script using a specific scene template, use the Instantiate method. When you create a new scene from the menu, Unity automatically copies the project’s Basic template, and adds the new scene to the selected folder. Right click the folder in the left-hand pane, or right-click an empty area in the right hand pane, and select Create > Scene from the context menu.Navigate to the folder where you want to create the new scene.Use the context menu in the Project window to create a new scene without opening the New Scene dialog. When you create a new scene from the menu, Unity automatically copies the project’s Basic template, and adds the new scene to whichever folder is currently open in the project window.Ĭreating a new scene from the project window Use the menu ( Assets > Create > Scene) to create a new scene without opening the New Scene dialog. It then clones the cloneable dependencies into the new folder, and updates the new scene to use the cloned assets instead of the original assets used by the template scene. When you save the scene, Unity creates a folder in the same location, and with the same name as the new scene. If the template has cloneable dependencies, Unity prompts you to choose a location in the Project to save it to. If the template does not have any cloneable dependencies, Unity loads the new scene in memory, but does not save it. For more information, see Multi-Scene editing. Click Create to create a new scene from the template.Īdditive loading means that Unity loads the scene in addition to any other scenes you have open.If you want Unity to load the new scene additively (see note below), enable Load Additively.For details see The New Scene dialog.īy default, the New Scene dialog opens when you create a new scene from the menu ( File > New Scene) or by using a shortcut ( Ctrl/Cmd + n). You can also use the New Scene dialog to find and manage scene templates. Use the New Scene dialog to create new scenes from specific scene templates in your Project. For information about creating and managing scene templates, see Scene templates.Ĭreating a new scene from the New Scene dialog Unity creates every new scene from a scene template. Create a scene from a specific template directly from a C# script. ![]() Use the menu or the Project window A window that shows the contents of your Assets folder (Project tab) More info See in Glossary to create new scenes from your Project’s Basic scene template without opening the New Scene dialog.Use the New Scene dialog to create a new scene from a specific scene template.There are several ways to create a new scene: In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. Think of each unique Scene file as a unique level. This page explains how to create, load, and save scenes A Scene contains the environments and menus of your game.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |